SXSW X UNDER ARMOR

It turns out that drunk people really aren’t that bad at basketball. This was one of the main takeaways of this ambitious project.
We created two, interactive game experiences for SXSW and Under Armor. These games featured lidar and kinect tracking.

Collaboration with Master of Shapes and SAP.
Animation and Game Development.

ClientSXSW, SAP, Under ArmorServicesAnimation, Game Development, Experience Design

Related Works

Privacy Preference Center